Pokemon GO
Working at VVS, allow me to enhance the development process by participating in both sides with Production and Programmer skills.
Game AI Developer | Game Technical Producer | PMP, CSPO, CSM, CSD
Working at VVS, allow me to enhance the development process by participating in both sides with Production and Programmer skills.
During my time at Studio Wildcard, I improved the build pipeline for Xbox, PS4 and UWP, reducing timing in the process and disk space of the product.
Self-managed project in collaboration with Blok Party to develop AI characters in Unity in order to grant the player different and unexpected challenges.
At Mojang Studios, my teammates and I restructured the online game services that fits the new needs of the game.
Working at Amazon Games, I was part of the Game AI Team. My responsibility encompassed helping in the implementation of entity movement using NavPower and the development of the Behavior Tree System.
At 343 Industries I worked on my first AAA title. There I collaborated with UI/UX designers to create different Animation Tools based on artists feedback.
At Exato Games Studios I improved my AI skills through building new RTS Units for the game.
At Serellan LLC, I implemented a new AI System using UE4 that allow the AI to See, Hear, have environmental Awareness, and Social context for team collaboration.